We created Unplugged to tackle a modern crisis: teenagers spending more time connecting with screens than with each other. In a world dominated by phones, we wanted to prove that real-world interaction is irreplaceable. By blending strategic gameplay with a heavy dose of irony, we designed a physical, 100% recyclable card game where the aim of the game is to fully find all the pieces and build your plug, each team rolls a dice and what colour you roll is what question type you answer, every correct question gives you a piece of your plug while an incorrect answer give you a wild card that could be good or bad. Each team rolls and answers until one team successfully builds the plug.